Cachos
Latin America · Dice · Bluffing
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How to Play
Goal: be the last player with dice.
Everyone secretly rolls 5 dice under a cup - you can only see your own. Players take turns bidding on how many of a certain face exist across all cups combined.
Bidding
- Say a face and quantity - e.g. "3 fours" means you claim at least 3 fours exist in total.
- Each new bid must be higher: more of the same face, or the same amount of a higher face (e.g. 3 fours → 3 fives, or → 4 fours).
- Aces (1s) are wild - they count as any face for non-ace bids.
¡Dudo! - Challenge
- If you think the bid is wrong, press ¡Dudo! to challenge.
- All cups lift. Count the matching dice (aces count too).
- If the bid was true → the challenger loses a life.
- If the bid was false → the bidder loses a life.
Lives & Elimination
- Each life lost = one fewer die next round.
- Lose all dice = eliminated.
- The last player rolling wins!
Cultural Context
Cachos is a bluffing dice game popular across Latin America, particularly in Ecuador, Peru, Chile, Colombia, and Venezuela. The name comes from Latin American Spanish cachos - a colloquial term for horns, used regionally to describe the dice cup.
The game belongs to the international Dudo ("I doubt it") family, which spread through South America during the colonial period and became deeply embedded in local social culture. Today it is a fixture of homes, bars, and family gatherings across the continent.
Regional variants abound: Ecuadorian Cacho has codified hand rankings similar to poker; Venezuelan Perudo (internationally marketed as Liar's Dice) uses slightly different wild rules and was popularised globally in the 1980s. The game appears in Pirates of the Caribbean: Dead Man's Chest as Liar's Dice.
The bluffing mechanic reflects the social, performative nature of Latin American game culture - reading opponents, managing risk, and playing to the crowd are all part of the experience.